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Ideal Experience
Employed contextual research methods to explore ideal experience for learning AR/VR in design schools, focusing on the balance of goals, users and task needs​
​
CONTEXTUAL RESEARCH + FRAMEWORK
of Learning AR/VR
Role : Researcher, Insight Translator, Visual Designer
Date : Winter 2023
Team : Team of 5
Tools : Survey Monkey, Illustrator, Photoshop, Indesign
Approach:
Discover
Analyze
Ideate
Prototype
Test
Iterate
Pitch

There's much hesitation in introducing ARVR in the design curriculum, why?
Purpose Statement
This chasm between industry and design institutes is why the study was conducted.
PART 1: Contextual Research

5

6

25

5
1/20
PART 2: Cultural Probe

PART 3: Insight Framework

3

9

43

3
1/36
Achievement!

Takeaways
Design Research and Insight Translation
Reflecting on different perspectives from the team
Conducting Interviews, Surveys and Cultural Proble
Data Affinitization Methods
Framework Development
Observation Studies
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